> For the complete documentation index, see [llms.txt](https://the-life-bomb.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-life-bomb.gitbook.io/whitepaper/move-to-earn/pollen/obtain-pollen.md).

# Obtain Pollen

A rare commodity

{% hint style="info" %}
This page is a machine translation. The French version is the official reference: [read this page in French](https://the-life-bomb.gitbook.io/whitepaper/fr/move-to-earn/pollen/obtenir-du-pollen).
{% endhint %}

***

### ***1. Pollen Yield (HELT Lock)***

Pollen Yield allows users to **earn Pollen by locking $HELT tokens** in the Imperial Hive.

**🔒 How it works**

* The user chooses a **lock duration** for their $HELT
* During this period, the tokens are **immobilized**
* In return, **Pollen is generated every day**

**⏱️** The longer the lock period, the higher the daily Pollen rate.

* **7 days** → **0.10 Pollen / day** per **$1 in HELT** locked
* **14 days** → **0.12 Pollen / day** per **$1 in HELT** locked
* **30 days** → **0.15 Pollen / day** per **$1 in HELT** locked

👉 **Longer duration = higher daily yield**

{% hint style="warning" %}
**Important**

* Locked $HELT **cannot be used** for the chosen duration
* The HELT/$ rate is fixed at the time of locking and remains unchanged for the entire lock period.
* Pollen is generated **automatically every day at 00:00 UTC**
* At the end of the lock, you **recover your $HELT**
  {% endhint %}

***

### ***2. In-App Purchases***

Each in-app purchase is rewarded in Pollen, up to a limit of 500 Pollen per day outside events.

{% hint style="info" %}
Purchase between $0 and $100\
**0.5 Pollen per $ spent**
{% endhint %}

{% hint style="info" %}
Purchase between $100 and $250\
**0.75 Pollen per $ spent**
{% endhint %}

{% hint style="info" %}
Purchase above $250\
**1 Pollen per $ spent**
{% endhint %}

{% hint style="success" %}
*Daily limit resets at 00:00 UTC*
{% endhint %}

***

### ***3. Synergy #5***

**Synergy #5 allows the user to benefit from additional Pollen collection.**

This synergy is based on the **combined level of the three forager bees** that make up the team, in order to determine the **collection rate per energy point**.

<table data-header-hidden><thead><tr><th width="255.8995361328125"></th><th width="161.50592041015625"></th><th></th></tr></thead><tbody><tr><td>​SYNERGY N°5<br><strong>POLLEN</strong>​</td><td>MAIN<br><strong>FORAGER</strong></td><td>SUPPORTS<br><strong>FORAGER/FORAGER</strong></td></tr></tbody></table>

{% hint style="warning" %}
**Warning**: activating Synergy #5 comes **at the expense of $CATKN, $HELT and Nectar earnings**.
{% endhint %}

{% hint style="danger" %}
🌦️ **Local weather may influence collection** *(feature coming soon)*.
{% endhint %}

Gain/Level tables coming soon

***

### ***4. Flower Fields***

coming soon

***

### ***5. Architect Missions***

coming soon

***
