🤝Synergies

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Enjoy predefined teams and benefit from built-in bonuses, designed to make onboarding easier and ensure optimal rewards.

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Bonuses from team synergies and those from free composition cannot be combined. The player must choose one of the two modes: synergy OR free composition.

chevron-right🎯 Purpose of Synergieshashtag

Make it easier for yourself!

  • Simplify team building

  • Avoid penalties

  • Get clear bonuses without having to manage complex interactions between bees

Synergies are ideal for users who want an optimized experience from the start, without going into micro-management.

chevron-right🧪 And what if I want to try something else?hashtag

Of course, you can also play outside synergy, in free composition, to:

  • Adapt your teams to your playstyle

  • Optimize certain specific runs

  • Explore more advanced strategies

But beware: without synergy, penalties may apply.

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Optimized Combinations

Synergies
Main Bee
Support Bees
Bonus

SYNERGY #1 AGING

Cleaner

Forager/Forager

Main Bee

Ages by 0.5% per energy spent. Support Bees Ages by 0.1% per energy spent.

SYNERGY #2 NECTAR

Storer

Cleaner/Cleaner

+10% Instinct + 4th Honeycomb Unlocked

SYNERGY #3 ENDURANCE

Ventilator

Forager/Nurse

Endurance attribute boosted to 1.8

SYNERGY #4 MIXED

Forager

Guardian/Nurse

+4% Efficiency, +4% Instinct, +4% Specialization, +0.20 Endurance points

SYNERGY #5 POLLEN

Forager

Forager/Forager

Pollen Farming Only. No $CATKN No $HELT No Nectar

SYNERGY #6 NECTAR +

Guardian

Storer/Forager

+12% Instinct + 4th Honeycomb Unlocked + 50 $CATKN (only if 100% of energies are spent)

SYNERGY #7 $CATKN

Guardian

Nurse/Cleaner

+100 $CATKN (only if 100% of energies are spent)

SYNERGY #8 $CATKN + $HELT

Guardian

Ventilator/Forager

+25% Specialization, +50 $CATKN (only if 100% of energies are spent)

SYNERGY #9 ENDURANCE +

Guardian

Ventilator/Ventilator

Endurance boosted to 2 +50 $CATKN (only if 100% of energies are spent)

SYNERGY #10 MIXED +

Guardian

Cleaner/Cleaner

+8% Efficiency, +8% Instinct, +8% Specialization, +0.30 Endurance points +50 $CATKN (only if 100% of energies are spent)

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