> For the complete documentation index, see [llms.txt](https://the-life-bomb.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-life-bomb.gitbook.io/whitepaper/play-to-earn/architect.md).

# Architect

<mark style="color:red;">Currently available</mark>

The **Architect Mode** is only accessible to users who own an **Architect Bee**.

<details>

<summary>What is Architect Mode?</summary>

Architect Mode is a **standalone game mode**, separate from M2E modes.

It allows players to claim **daily rewards** of various types by completing certain missions or actions, particularly **eco-friendly tasks**!

⚠️ ***Note: The Architect Bee cannot be used in M2E modes.***

</details>

<details>

<summary>What type of actions/missions are required?</summary>

Reveals coming soon.

</details>

<details>

<summary>What rewards can be expected?</summary>

Rewards are **diverse** and will depend on the **level of the player’s Architect Bee**.

Each action/mission grants **XP** to help level up the Architect Bee.

Possible rewards include: XP, exclusive badges, temporary in-game perks, Tokens, Honey Pots, Emerald Nectar, or even Larvae in incubation!

</details>

<details>

<summary>How to obtain an Architect Bee?</summary>

<mark style="color:red;">**Beta Phase V**</mark>

Only holders of an **“Architect Bee” NFT** will be able to drop an Architect Bee in-game.

<mark style="color:red;">**Beta Phase VI**</mark>

The **ApicHolder status** will allow users to unlock a **temporary Architect Bee**.

Players who solve at least one of the **Mystery Mechanics** will unlock a **permanent Architect Bee**!

<mark style="color:red;">**After Beta Phase VI**</mark>\
This game mode will be expanded to **all users with at least 6 Energy**.

</details>

***


---

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